What is really clever is how these flashbacks go right up to the current story line, which gives a better insight into the characters, than if we had just learnt about them in the conventional manner. In short, this book does not lack for action, but also manages to flesh out Gaunt and his Ghosts even more, which is no mean feat in such a relatively short book. Writers like Terry Goodkind, and all those other "door-stop" authors should read this book and the rest of the series to see how proper characterisation should be done. In conclusion, don't think that just because this is tie in fiction that it means it's substandard.
Pick up these brilliant stories and read them.
You won't be disappointed. This short story version worked well to get to know a lot of the characters much more, but I lost interest in going back to it numerous times. On we go!! Mar 01, Duncanator rated it it was amazing. Changing the review to 5 stars. I really like this book. It's the second book of the Gaunt's Ghosts series, about a regiment in the imperial guard in the warhammer 40k universe. This book has an overarching story about a particular battle, but before it starts, you're given a backstory-short-story for about of the main characters, which fleshes it all out a lot.
Larkin's story really sticks in my head and it's why I'm changing my review to 5 stars. Aug 04, Andrew Ziegler rated it liked it. Second book in the Gaunt's Ghosts series. And where the first one dropped you in the middle of the campaign with the Ghost's this book does not have a long running narrative. Sure there is a story that we visit on every other chapter, and it is the tale that gets you from point A to point B. However, the real story is every chapter is about one of the main characters in the Tanith 1st Regiment.
You get one action packed vignette about all the big names. The main tale takes place after the first book, the vignettes arc all the way back to the Founding, to the events of book 1, and beyond up the present day theater the Ghosts are fighting in. If you liked the first book, and really want to dig into the nature and background of the troopers and officers then you will love Ghostmaker. I think it was far superior to book 1. Shelves: sci-fi. The second book in the Gaunt's Ghosts series is as good as the first one.
More intensely violent military conflict in space against the horrifying forces of chaos, and it is again pulled off as well as any book of this type that I have read.
Lionsgate Unleashes The Ghostmaker This November
This story is a series of shorter events that each describe one of the main characters in more detail. This is a very cool way to tackle a complex group of individuals like this and really helps you learn more about their motivations and goals. If you liked th The second book in the Gaunt's Ghosts series is as good as the first one. If you liked the first one, you will like this one. Jun 20, Student Teacher rated it it was amazing. This is the second Gaunt's Ghosts book by Dan Abnett. This book was formed from a bunch of short stories that appeared in Inferno!
This book deals with the back story of a lot of the main characters, we learn their thoughts and emotions and what makes them human, and what makes them "real" in a sea of billions of Imperial Guardsmen. Here we see the regiment stationed on the jungle world Monthax, waiting behind friendly lines for the inevitable enemy assault. As the troopers go about their duties, Colonel-Commissar Ibram Gaunt walks the line and checks in with his men. As he interacts with each character he remembers past actions that have led his regiment to their current place in the war.
Each story is told through the eyes of a different core character, helping to flesh out the past of the characters we were introduced to in First and Only. As Gaunt checks in with his troopers the situation on Monthax is slowly brought to light, and the short stories that occupy the bulk of the novel culminate in the battle on Monthax. I have always been a fan of short fiction, so for me this novel was a great addition to the series.
I think short stories give an author the chance to showcase their abilities as they have to begin and finish a story within a few dozen pages, while also keeping the reading engaged. Abnett does not fail to deliver here; I loved every story and thought it was a nice touch to have each told through the eyes of a different trooper.
We not only get a deeper understanding of the history of the Tanith regiment, but also a closer look at the characters themselves, which helped me develop connections to each. These connections will go on to make the preceding novels all the more interesting and engaging. Not all of them are equally engrossing, but none of them disappointed; my favorites included stories of Chief-Medic Dorden as he stays behind enemy lines to care for wounded Volpone soldiers, Mad Larkin as he comes to terms with his potential insanity and Try-Again Bragg as he takes his first command.
There was a lot to love here for any fan of military sci-fi. As each flashback comes and goes we are led deeper into the main storyline of the novel, a standoff between Imperial and Chaos forces in the jungles of Monthax. The last quarter of the piece brings the reader fully into this action as a massive Chaos army begins to make its way through the jungle and the Imperial Guard forces move to intercept.
While the mission is clear - engage and destroy the enemy - nobody can discern the goals of the Chaos forces as they move seemingly without purpose through the vast jungle. I would struggle to think someone not familiar with the 40K universe will understand the story of what unfolds on Monthax, but Abnett certainly does his best to provide some level of backstory without spoiling the ending.
Even without the knowledge to fully see what is happening, the story of the Tanith regiment is clear-cut and intriguing. Again, Abnett proves his ability to write out intricate battle scenes with surprising clarity. The ending was chaotic on every level, yet he manages to outline things in a way that allowed me to clearly imagine every scene — I almost felt like I was there in the mud with the Ghosts.
This alone is reason enough to give these novels a try for those of you still on the fence. It is another action packed entry into the annals of the Tanith First and Only. Overall, another solid addition to the series. I think the main plot was overshadowed by the superior short story entries, but that is not to say I did not enjoy the Monthax portion as well. The nostalgia is still strong and I know things are only going to get better from here. Jul 24, Adam Whitehead rated it liked it. The Liberation Crusade continues its push into the Sabbat Worlds, pushing the forces of Chaos back on every front.
The Tanith First-and-Only are deployed to Monthax, a jungle world which reminds the Tanith forces of their lost homeworld. As the battles there degenerate into a long, drawn-out stalemate the troopers known as Gaunt's Ghosts find themselves recalling the battles of the past even as a mysterious presence in the deep jungles decides to use the human forces for their own ends Ghostma The Liberation Crusade continues its push into the Sabbat Worlds, pushing the forces of Chaos back on every front.
Ghostmaker, the second novel in the Gaunt's Ghosts series, is an interesting book with a slightly odd structure. The first two-thirds or so of the book consist of short stories flashing back to key moments in the histories of individual soldiers within the Tanith First and also the unit as a whole, from Colonel-Commissar Ibram Gaunt downwards in the rank structure. These short stories are varied in nature and tone, but are all pretty good in quality, mixing humour, tragedy and action with some interesting character-development.
Several key Ghost characters were developed in the first book but here Abnett is able to portray several more in detail, explaining some interesting backstory moments which illuminate their action in this and the subsequent book. Abnett also makes greater use of the greater Warhammer 40, universe again, no foreknowledge of the setting is required to enjoy this novel , throwing in some appearances by the orks and eldar to spice things up a bit.
The final third is a more traditional war story as the Tanith First engages the forces of Chaos in earnest on Monthax. It's a solid story with some good writing, but the book's odd structure does mean Abnett struggles a little here and there.
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In particular, he chooses to have the Imperial Guard join forces with an alien battle group to fend off a greater foe, a trope which various Warhammer 40, fiction writers tend to use when needed rather a lot in the Dawn of War computer games despite the fact that consorting with any aliens in the WH40K universe is pretty much considered a heresy under any circumstances in the game material. Abnett tries to justify it with the use of a new Inquisitor character trained for this very circumstance, but it's a little bit thin as a piece of story rationale. Jan 24, John Davies rated it it was amazing Shelves: sci-fi-military , splody-goodness , ebooks , sci-fi , fantasy.
This is the second book in the Gaunt's Ghosts series, and it's made up of a series of short stories. Each one details an individual Ghost, with an overall linking story tying it all together.
It's good, solid writing. Abnett isn't afraid of killing off his characters, and yet you get the suspicion that there are some that are more vulnerable than others. There's not much to dislike, except perhaps the ease in which a group of soldiers ALWAYS seems to find themselves in exactly the right place at This is the second book in the Gaunt's Ghosts series, and it's made up of a series of short stories.
There's not much to dislike, except perhaps the ease in which a group of soldiers ALWAYS seems to find themselves in exactly the right place at the right time to affect the story. No-one is that lucky. For example, Gaunt and Major Rawne are alone in a frozen tundra, but they manage to kills some orcs and steal their halftrack. Pursued by other orc halftracks, they drive onto the frozen ocean and break the ice, causing the other halftracks to slide off into the ocean. Highly entertaining and quite devourable.
Ghostmaker does a fantastic job of going back and properly introducing us to the bevy of characters that make up the Tanith First. Abnett's writing is significantly improved and much tighter. The increased characterisation was excellent - though let's be honest we're still dealing with the classic WW2 trope characters here.
Don't go into expecting something mind shattering or eye opening. But they're a fun, well-developed set of tropes that have a servicea Highly entertaining and quite devourable. But they're a fun, well-developed set of tropes that have a serviceable amount of depth to them. The pacing was a bit erratic, I think an artefact of Ghostmaker being more a series of short stories strung together by another than a single narrative. Each short story taking place in a different war zone and focusing on a different one of the "main" characters.
Ghostmaker more than validated my decision to get half the series on my bookshelf already. I'm keen to get to the next in the series - but first I need to read some of the other books I've started on in the last month or so :D Sep 02, Dave Kozisek rated it really liked it. Ghostmaker takes us back into the Gaunt's Ghosts mythos from the beginning, fleshing out the individual officers and characters that make up the preeminent cadre.
Abnett delivers on exactly what he promises: war in a grimdark future. Although we get an excerpt from each of the primary characters of the unit, it ultimately boils down to a frequently repetitive journey of muddy, brutal warfare. If you are familiar with the Warhammer 40k setting, you know what you are in for and likely are looking Ghostmaker takes us back into the Gaunt's Ghosts mythos from the beginning, fleshing out the individual officers and characters that make up the preeminent cadre.
If you are familiar with the Warhammer 40k setting, you know what you are in for and likely are looking forward to it. I like 40k, but it did become a bit of a slog through the middle of this anthology of vignettes.
THE GHOSTMAKER | British Board of Film Classification
Nonetheless, the final piece is exceptional by pulling together many character arcs and introducing new characters that I won't spoil here. If you are a 40k, Gaunt's Ghosts, or Dan Abnett fan, this is an easy recommendation. If you are coming in blind, then you are better to start at the beginning with First and Only. Jan 28, Primo S. Quite a downgrade compared to the first book, but there's still some good stuff in it. The book felt The different chapters felt like many short stories stitched together without any overarching plot of theme that drives it forward.
The style of writing doesn't work quite as well as it did in the first book, and the rapid character switches felt jarring and made me hard to care for most of the character because most of the book isn't about Gaunt who I find to be the most interesti Quite a downgrade compared to the first book, but there's still some good stuff in it. The style of writing doesn't work quite as well as it did in the first book, and the rapid character switches felt jarring and made me hard to care for most of the character because most of the book isn't about Gaunt who I find to be the most interesting himself but about the Ghosts, so I guess the title Ghostmaker is appropriate.
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Overall, I was disappointed and I hope the next ones are better than this. Nov 26, Michael Dodd rated it really liked it. In a lull between actions on the jungle world of Monthax, Colonel-Commissar Gaunt walks the line sharing a few words with his men, each conversation prompting a new story. Jan 20, phagocyte jr rated it really liked it. I really enjoy the pulp fiction of the WH40K universe. I know it's not for everybody, but I truly enjoy relaxing with tales of heroic battles against the Chaos filth.
I felt it was a bit tedious in its form: each chapter a reminiscence of past events through the pov of a major Ghost. There were flashes of greatness, such as Mkoll's encounter of a Dreadnought and Rawne's escape from a horde of orks, but it was a little slower than the first installment. It's great for the overall series, but had I really enjoy the pulp fiction of the WH40K universe.
It's great for the overall series, but had a slight negative impact on the reading act. As always, Abnett delivers. Great imagination and plot advancement. Highly recommended. A far more concise affair than the first outing for the Ghosts. Rate This. A group of friends use an ancient coffin to experience the world as ghosts. Inspired by true events. Director: Mauro Borrelli. Writers: Mauro Borrelli screenplay , Scott Svatos screenplay.
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Runtime: 91 min. Sound Mix: Dolby Digital. Color: Color. Edit Did You Know? Add the first question. Was this review helpful to you? Yes No Report this.